Meta AI Timeline: FAIR to Llama 4 and Muse Video

See the full Meta AI history from FAIR and PyTorch to Llama, Segment Anything, the Meta AI app, Business Agent, Muse Image and Muse Video.

Meta AI began in 2013 as Facebook Artificial Intelligence Research, usually called FAIR. It has since grown from a research lab into a company-wide AI program that includes Llama models, computer vision systems, translation research, generative media tools, business agents, and the Meta AI assistant across Facebook, Instagram, WhatsApp, Messenger, smart glasses, and the web.

This timeline tracks the major Meta AI milestones from FAIR’s founding through the latest Meta AI updates in 2026. It focuses on dates, products, research releases, and policy moments that changed how Meta builds or uses artificial intelligence.

Latest Meta AI Update

Last updated: July 8, 2026. The newest major entry is Muse Image and Muse Video, introduced on July 7, 2026 as media generation models from Meta Superintelligence Labs. The models are expected to power Meta AI image and video generation across Meta apps.

Meta AI Timeline at a Glance

  • 2013: Facebook created FAIR and hired Yann LeCun to lead its new AI research lab.
  • 2017: PyTorch became one of the most important open source tools linked to Facebook and Meta AI research.
  • 2022: Meta released several pre-Llama AI projects, including OPT-175B, NLLB-200, Make-A-Scene, Make-A-Video, Galactica, and ESMFold.
  • 2023: LLaMA, Llama 2, Segment Anything, ImageBind, I-JEPA, and the Meta AI assistant made Meta a central player in open and consumer AI.
  • 2024-2026: Meta expanded Llama, launched a standalone Meta AI app, added business and privacy features, and introduced the Muse model family.

Timeline of Meta AI

DateEventDetails
2026-07-07Muse Image and Muse VideoMeta introduced Muse Image and Muse Video, media generation models from Meta Superintelligence Labs for image creation, video generation, and AI effects across Meta apps. Source
2026-06-03Meta Business AgentMeta announced Business Agent, an AI product for businesses that can support customer conversations, personalize responses, and help companies handle more customer interactions across Meta surfaces. Source
2026-05-13Incognito ChatMeta announced Incognito Chat for Meta AI in WhatsApp and the Meta AI app, with private, temporary conversations designed so Meta cannot read the questions or answers. Source
2026-04-08Muse SparkMeta introduced Muse Spark, the first Muse model from Meta Superintelligence Labs. It is a multimodal reasoning model with tool use, visual reasoning, and multi-agent orchestration. Source
2025-10-01AI interactions for recommendations and adsMeta said it would use people’s interactions with AI at Meta to personalize content and ads. This made Meta AI data use and privacy controls part of the company’s AI history. Source
2025-06-11Meta AI video editingMeta launched generative AI video editing in the Meta AI app, the Meta.AI website, and the Edits app, using preset prompts to change short videos. Source
2025-04-29Meta AI appMeta launched the first version of the standalone Meta AI app, built with Llama 4, with voice conversations, a Discover feed, and companion features for AI glasses. Source
2025-04-29Llama APIMeta added Llama API as a developer product with API key creation, playgrounds, privacy controls, and access to recent Llama models. Source
2025-04-05Llama 4Meta released Llama 4 Scout and Llama 4 Maverick, its first open-weight natively multimodal Llama models, and previewed the larger Llama 4 Behemoth teacher model. Source
2024-12Llama 3.3Meta released Llama 3.3 70B, keeping the Llama 3 family current before the Llama 4 generation. Source
2024-10Movie GenMeta presented Movie Gen, a media generation research model for video, audio, and video editing from text prompts. Source
2024-10NotebookLlamaMeta’s Llama Recipes project added NotebookLlama, an open source recipe for turning documents into podcast-style audio summaries. Source
2024-10Spirit LMMeta announced Spirit LM, an open source language model designed to handle both speech and text. Source
2024-10Lightweight quantized Llama modelsMeta released lightweight quantized Llama models built to run on many popular mobile and edge devices. Source
2024-09-25Llama 3.2Meta released Llama 3.2, adding vision models in 11B and 90B sizes and small text-only models in 1B and 3B sizes for edge and mobile use. Source
2024-08SapiensMeta presented Sapiens, a family of models for human-centric computer vision tasks such as body pose, segmentation, depth, and surface normal estimation. Source
2024-07-29AI StudioMeta launched AI Studio, a place for people and creators to build custom AIs without technical skills. Source
2024-07-29Segment Anything Model 2Meta introduced SAM 2, a unified segmentation model that can identify target objects in images and video. Source
2024-07-23Llama 3.1Meta released Llama 3.1, including 8B, 70B, and 405B models, making the Llama family more competitive for advanced open model use. Source
2024-07Multi-token predictionMeta shared research on training language models to predict multiple future tokens at once, with code generation gains under the same training budget. Source
2024-07JASCOMeta researchers presented JASCO, a text-to-music generation project that uses audio and symbolic controls such as chords and beats. Source
2024-07Vision-language modeling researchMeta researchers contributed an introduction to vision-language modeling, covering how these models connect images, language, and video. Source
2024-07ChameleonMeta released Chameleon, a family of mixed-modal models that can handle text and images as both input and output. Source
2024-04-18Llama 3Meta introduced Llama 3 and positioned it as the strongest openly available Llama generation at the time. Source
2024-04-18Meta AI assistant expansionMeta made Meta AI easier to access across its apps and on the web as part of the Llama 3 launch cycle. Source
2024-04Next-generation MTIAMeta announced its next-generation Meta Training and Inference Accelerator, a custom chip designed for AI workloads. Source
2024-02V-JEPAMeta introduced Video Joint Embedding Predictive Architecture, a video learning model tied to Yann LeCun’s work on more human-like AI systems. Source
2024-02AI-generated content labelsMeta said it was working with partners on common technical standards for labeling AI-generated images and later expanded the effort to audio and video. Source
2024-02AudioSealMeta released AudioSeal, a research system for localized watermarking and detection in AI-generated speech. Source
2023-12Seamless CommunicationMeta released a family of AI research models for speech and text translation across languages. Source
2023-11AudioboxMeta announced Audiobox, a foundation research model for generating voices and sound effects from voice inputs and natural language prompts. Source
2023-11Emu Video and Emu EditMeta introduced Emu Video for text-to-video generation and Emu Edit for instruction-based image editing. Source
2023-10Brain decoding researchMeta shared research using magnetoencephalography to decode visual representations in the brain at high temporal resolution. Source
2023-09-27Meta AI assistant and AI charactersMeta introduced new AI assistants, characters, and creative tools across its apps and devices, bringing Meta AI into consumer products. Source
2023-07-18Llama 2Meta and Microsoft introduced Llama 2, the next generation of Meta’s language model family, with free research and commercial use. Source
2023-06I-JEPAMeta released I-JEPA, an image model based on Yann LeCun’s Joint Embedding Predictive Architecture approach. Source
2023-05ImageBindMeta introduced ImageBind, a model that can bind data from six modalities, including images, text, audio, depth, thermal, and motion data. Source
2023-04-17DINOv2Meta released DINOv2, a self-supervised computer vision method for training high-performance visual models. Source
2023-04-05Segment AnythingMeta introduced the Segment Anything project, including SAM and the SA-1B dataset with more than 1 billion masks for image segmentation research. Source
2023-02-24LLaMAMeta released LLaMA, a foundational language model family with 7B, 13B, 33B, and 65B parameter versions for research access. Source
2022-11-16GalacticaMeta researchers released Galactica, a large language model for science. Its short-lived public demo became an important cautionary moment because scientific-sounding AI output could still be unreliable. Source
2022-11-01ESM Metagenomic AtlasMeta AI shared ESMFold and a database of more than 600 million predicted metagenomic protein structures. Source
2022-09-29Make-A-VideoMeta announced Make-A-Video, a text-to-video generation research system that extended generative AI work from images into short video. Source
2022-07-14Make-A-SceneMeta showcased Make-A-Scene, a generative AI research concept that combined text prompts with freeform sketches for more controlled image generation. Source
2022-07NLLB-200Meta AI built NLLB-200, a single translation model covering 200 languages, and open sourced tools tied to the No Language Left Behind project. Source
2022-05-03OPT-175BMeta AI shared OPT-175B, a 175 billion parameter language model released for research access with code, model notes, and smaller baseline models. Source
2021-10Facebook becomes MetaFacebook changed its company name to Meta, and FAIR’s public identity later became part of the Meta AI brand. Source
2017PyTorch grows from Facebook AI researchPyTorch became a major open source machine learning framework associated with Facebook AI Research and later the wider Meta AI ecosystem. Source
2016-09Partnership on AIFacebook joined Amazon, Google DeepMind, IBM, and Microsoft in forming the Partnership on AI to discuss best practices and public impact around artificial intelligence. Source
2013-12FAIR foundedFacebook created its AI research lab and hired Yann LeCun to lead the effort, setting the foundation for what later became Meta AI. Source

What Changed Most in Meta AI’s History?

The first phase of Meta AI centered on research: deep learning, computer vision, translation, and open source tools. FAIR helped Meta build long-term AI capacity while publishing research and releasing software such as PyTorch.

The second phase began before Llama, when Meta released large-scale models such as OPT-175B, NLLB-200, Galactica, and ESMFold. These projects showed Meta’s interest in open research, multilingual AI, scientific discovery, and large language models before consumer chatbots became the center of public attention.

The third phase started in 2023 with LLaMA and accelerated through Llama 2, Llama 3, Llama 4, the Meta AI assistant, and the Meta AI app. Meta AI moved from research papers and model releases into products used inside social apps, smart glasses, business messaging, and creative tools.

Meta AI FAQ

When did Meta AI start?

Meta AI started in 2013, when Facebook created Facebook Artificial Intelligence Research, better known as FAIR. The lab was led by Yann LeCun and later became part of Meta’s main AI organization.

What is the difference between FAIR and Meta AI?

FAIR was the original Facebook AI research lab. Meta AI is the public name for Meta’s AI work, including research, Llama models, the Meta AI assistant, developer tools, generative media systems, and AI features inside Meta products.

When did the Llama timeline begin?

The Llama timeline began on February 24, 2023, when Meta introduced LLaMA as a foundational language model family for research. Llama 2 followed in July 2023, Llama 3 in April 2024, Llama 3.1 and 3.2 later in 2024, Llama 3.3 in December 2024, and Llama 4 on April 5, 2025.

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